Tuesday, 25 August 2009

The Pressures of being Good!

Well... I've purchased the All Fronts Collection for Gears of War 2, which is worth every penny. Every downloadable Gears 2 map is clever, innovative, and ideal for Gears gameplay.

Most maps have achievements that will make you explore the interesting and testing Horde Mode, meanwhile playing competitively for victory on the Multiplayer.

I personally, have always disliked Gears - for its highly competitive and ultra pathetic gamers, who insist on rolling around and Shotgunning from a click away. Most teams battle for that unfair advantage by grabbing the Boomshot, to pretty much guarantee your unbalanced loss.

However, like a good gamer should, I've tried to get good. But in the mean time, I've had to betray my poor Lancer and Hammerburst, and roll around with a Shotgun. It's such a nooby technique for other games, but the more you play Gears, the more you'll understand that this is classed as skill for this game.

So in conclusion - to my path of becoming successful - the saying "If you can't beat 'em, Join 'em" stays very true to its word!

Now I've completely stepped on how nooby it is to be skilled at Gears, it still doesn't take care of those highly competitive guys who take that extra bullet to kill.

Those extremely frustratingly gifted players, who either defeat you with luck, or just can't seem to make ONE step wrong. It's hard to spot a mistake from a good Gears player - and who knows what sort of pressure that puts them under! All for a game. That's something I've never appreciated since I started gaming on the 360.

I used to be an ultra-competitive loser on Call of Duty 4. I wasn't invincible, but hell I would kill you in a flash, and my K/D would be impressive, and I'd be top of the Leaderboards every time. I stopped playing COD4 eventually, and it was better off that I did. Because I felt the pressure of never faltering, and making mistakes was something I couldn't bare. Eventually, it became apparent that I was putting too much effort into winning a game of Call of Duty 4, than completing some GCSE Coursework!

I noticed my pathetic self, fighting for dominance in a game. It's enjoyable to get lost into the world of gaming. Being the best, and knowing that you are successful at something. But the reality of that World, is that you're not gaining anything from it. Other than a little self-pride.

After reflecting on the peaceful Halo 3 days, when my friends and I mucked around for hours on end, playing Infection on Sandtrap - I had an epiphany. I realised that I'd forgotten the true mark of gamings purpose - the aspect of fun.

So now, playing for fun is what I do. I'm still having a competitive streak at being successful, but only in games where you are forced to. Gears 2 is one of those. Where playing the happy-go-lucky-noob means you'll just die every time - and eventually the fun aspect dies with you.

So try having fun next time! It's nearly impossible to have fun on Xbox LIVE Ranked Matches - due to the competitive streak of those dominant players who insist on following that old success-makes-me-feel-good route.

So try a few Private Matches with friends! Forget rank! Forget success! Forget winning!

Focus on having fun. Being successful is enjoyable, but having fun whilst you're there is even better!


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